It’s all in the Gravity – an interview with Task Force 67
Task Force 67 and I established a good friendship almost some three years back when the blog was in its infancy.
Here, then they where then known as the ‘Northern Chapter’ of the renowned Reaper Crew.
Over the course of the years in between then and now we’ve frequently kept in touch, enthusing about kit and gears, trouble shooting our comm’s systems and naturally recounting our exploits of ‘Plastic Deth‘.
It was during this time as I’d observed Task Force 67 was evolving, and you could see the palpable change in direction as they became more, and more focused on participating in the burgeoning MilSim scene.
Eventually departing from underneath the spotlight of the Reaper Crew umbrella, spending a brief collaborative tenure alongside Dan FooFighter in TF VALHL – they shortly thereafter formed TF 67.
As we break into 2017 I know they’ve much planned for the year ahead, and therefore we’re only too keen to showcase the team, get behind their ethos as well talk through their gears and blasters.
S23: Welcome aboard, it’s been a long time coming, and thought it about time we get you guys on here.
Perhaps best from your perspective, how’d it all finally evolve into Task Force 67, natural evolution or a more driven and focused, conscious decision to shape up for the more immersive MilSim scene ?
01N: Thanks for having us! I think it was natural progression for us as we all love doing the harder MilSims. With the distances between us and the Southern lads it just made sense in the end to form our own team, and with that all us Northerners know each others good and bad points when we play. So we can always rely on each other, rather than meeting up a couple of times a year with the Southern guys. We FEEL like a proper team now.
04N: Echoing 01N, With the distance being part of the issue, we train, up north together. We have being going to as many CAG (Combat Airsoft Group) training sessions as possible. Working as a Unit as much as possible at each game to nail down our CQB and squad tactics. It was a tough decision but a solid one with us all living so close and training together.
05N: I think we found ourselves drifting into a more dedicated and demanding side of Airsoft, wanting to chase events with a greater feel for realism and immersion. Through this and the growing issues with distance we decided to break away from other teams and try putting our efforts into our own team with our own vision. As a close knit group we knew this was a strong decision.
S23: You’ve always had not only a healthy participation in the skirmish scene in general. I know you regularly attend Northern Alliance, not just to hone and perfect your skills, but out of honest enjoyment, and perhaps reflecting your roots. Is this still an important part of you individually and as a team ?
01N: It all depends on the site for me. After doing all the CAG MilSims, its hard to enjoy capture the flag! Luckily NAA is a fantastic site ran by people who know how to run a good game and keep me interested.
04N: We like a challenge, something that is that step up from your basic skirmish. There is nothing wrong with a skirmish but, it is the coherency that is what drives the enjoyment for us.
05N: Attending a skirmish is always a great way to dip into training routines whilst remaining in a fun environment. As 01N points out, NAA is a great site. NAA really puts the effort into creating structured games and always remains player based. Something we and others really respect. It gives us the opportunity to get together, do a bit of training while having some fun.
S23: Having started to restructure and really tighten the teams direction in further preparation for the year ahead, you’d already built a healthy reputation from and actively participated in the MilSim scene. What’s the attraction that’s possibly made this your main focus as a collective ?
01N: Hard Milsims are 100% our focus. For me its the feeling and memories you get at the end. Working as a tight team and smashing doors down at night, NOD’s down, bangs going off… what’s not to love!
04N: Its the cohesiveness in teamwork, that makes milsim an attraction for us as a unit. If reputation comes with our actions then thats a happy by product. For us its the enjoyment of flowing as a team that pulls us towards the more immersive games.
05N: Yeah, this is a team collective without a doubt. MilSim is about the experience not just what you wear. Thats key for us, we want to challenge ourselves as a team. We are lucky enough to have attended some fantastic MilSim’s. Something that skirmishing can’t deliver is the immersion and integral team work.
S23: From various social media accounts we’ve not only seen some stunning action photography, which by sheer serendipity has captured you, naturally in the thick of the action – however I’ve noticed the kits and gears whilst stunning are becoming more tailored, tighter and streamlined. This new found cohesiveness, built from continual testing and trial and error, or inspired from research and reference material ?
01N: At one point I did try to focus my gear on a DEVGRU style loadout, but I only got so far with it. At the moment all I ever run is a JPC, I can fit everything I need for a milsim on it. I think its natural progression, as you gain experience you go for the more gucci items that are lighter, and lose anything unnecessary.
04N: If you have seen any photographs of us as a team you will see that as a rule we tend to run Crye JPCs. I personally prefer the Crye CPC. Alot of the kit we run, while stream lined as a unit is personalised. What works best for us is what we run. For me the benefits of the CPC are apparent in the ability to carry extra weight and provide superior comfort while doing so. If anything we are all without doubt gear whores and live for that hard to get gucci kit. Night Vision also for us has become more of a forefront for pushing our kit to the next level and our ability to have an edge over others during night games.
05N: Similarly to 01N we captured the loadout characteristics of some US/UK SF loadouts, However, through trial and error we found slight changes and corrections that benefit us as a MilSim team, Something that we mirror thought all of our members. Running similar loadouts allow us to familiarise each other’s kit without even second guessing. Another key factor towards team fluidity.
S23: MilSim, whilst a genre of one of many which makes up the whole Airsoft community. It is and can be a very unforgiving and almost brutalizing experience, undoubtedly it’s this endurance aspect, which bonds players and teams, and ultimately a rewardingly satisfying adventure. What’s the hardest lessons you’ve learnt, things perhaps that have shaped you individually and as team, cementing that commitment and friendship ?
01N: For me it was at Combat Airsoft Groups first MilSim, OP Snakebite. It was just me and 02N, in a callsign with with three other guys and one of the CAG staff. It was seriously hard work! both of us came away totally sleep deprived and exhausted but it was honestly one of the best things ive ever done. Doing stuff like that with your brothers really creates a bond that will last forever.
04N: Again a CAG MilSim that comes to mind, undoubtedly the most immersive experience I have taken part in. Particularly when we all ran Night Vision for the first time and had to work as a unit to secure a street and clear buildings. At the time we rented the NVGS through CAG, and found they were an unmissable bit of kit that we couldn’t live without. We found that they are really a bit of kit that takes time and effort to work with effectively.
05N: Biggest thing we have learnt is that MilSim isnt just dressing up that ‘Real Milsim‘ is all about bonding and full immersion. Waking up at 3am to do a night time raid after 1 hours sleep in the pouring rain, this is what we love. Hard work, pushing yourself and bonding with those around you. As a team we have become great friends on and off the field, Something that attending these events has really grown.
S23: On a lighter note, on something we all as an aspect appreciate blasters, talk us through your set ups ?
01N: Mine is a Tokyo Marui 416D. Internals are totally stock, it shoots like a laser as they say but maybe in the future I may mod it just to get the speed of the BB to target a little bit faster. Externally I run a Magpul front grip (And grip it properly – laughs!) G&P DBAL for the IR capability when we are running NODS. And a M600 Torch. Thats about it other than the brown spray job!
My Secondary is a Stark Arms Glock 17, SAI styl . With a Surefire X300 Torch.
04N: As a rule we all run TM M4’s in some format. Mine is a TM M4 SOPMOD. Again the internals are stock, this is for no other reason other than they do the job and out shoot most airsoft guns that i have come up against. I run a G&P DBAL. Without a solid IR unit Night Vision is useless. I run a PTS battery fore grip. My Rails is a TROY Industries variant, its lightweight and does the job, a Surefire M951 (while being a large torch) suits my needs, and doesn’t look to large as I run a 13″ rail. Lastly I run a T1 red dot with a flash kill.
05N: I run a stock TM CQBR which I have built into a MK18 Mod1. A Noveske lower with a Mk 18 DD 10.3inch front rail. In the way of accessories i run a Magpul stubby grip, M600 torch and an Element PEQ15 replica with IR capability.
S23: We’ve often swapped ideas, or had conversations on new cool gear and kit we’ve got. I’m intrigued as recently your new found streamlined aesthetic looks really cool, however I suspect it’s moreover designed with being effective when in action and blending in and around the natural environment right ?
04N: Our kit over all has taken many forms. As any Airsofter, it has taken the form of cheap kit that is based on our disposable income. As we have put more effort into Airsofting our kit has evolved. We have taken plenty of advice from people we respect as current and ex serving, whether they are in our squad or have helped us train as a unit.
05N: Our kit has evolved without a doubt as 04N points out. All based around practical use. We have learnt as many do that buying cheap can mean buying twice. No we are not millionaires but we have collected our kit, bit by bit. Tailoring to our needs and also trying to form a collective base of kit that we all run. Obviously we base this on what event we may attend, if this be at night or during the day. How many hours we will be out, quick ops, long STAG or covert ops …
S23: So, many longstanding exponents of MilSim already have designated roles amongst their team mates. Breacher, Communications, Medics etcetera … have you arrived at the juncture, or do you all mutually interchange between specific roles and tasks ?
01N: I am usually the TL. With 02N as the Second and 03N is our team medic, 04N is our support gunner with Stoner and mortar which really comes in handy at Skirmishes and MilSims for suppressive fire. We have Sniper and DMR capabilities as well. When it comes down to it, its our ability to stack up and know each other’s roles that enables us to not worry about who is where and in what position.
S23: So, before we depart with our obligatory trademark question, what’s lined up for the team in the first quarter of 2017:
01N: We are planning on a trip to Caerwent with Stirling Airsoft, and to try out Warzone Battle Simulations at some point. And as everyone else, Hoping to do something with CAG aswell!
04N: As mentioned doing some more CAG games or training is the dream. But with other games in mind we have really come to enjoy the Stirling games.
S23: Before, we let you go, really appreciate you taking the time out to talk, obligatory last question I always like to ask (kind of a trademark), I’m a fan of 30 Rounds per mag, what’s your thoughts on this – could you see this perhaps bringing something new and fresh to game play if embraced by the masses?
01N: For FIBUA stuff yeah totally, with short engagement distances it adds a dimension to the game with frantically trying to reload under fire and cuts spray and pray out of it totally, but for places like Otterburn where engagement distances are huge I’d say 80 round mags are just right. Drum mags for M4’S should be nuked from orbit (laughs). I’d like to say thank you for interviewing us, its a honour !
04N: Again it really depends on the engagement ranges. For most cases in MilSims I much prefer to run 30 round mags, it adds that bit more realism to the experience. However there are real limitations to Airsoft guns, if you have fired real steal you soon realise the limit in suppressive fire in long range engagements with BBs and that’s when larger mag capacities help to try and even the experience out …
A huge thank you to Task Force 67 for opening the first of many interviews to come. Whilst an aggressive, spirited group on the field – you’ll find a no more friendly and gregarious group of guys who exemplify the best of Plastic Deth. I know because I’ve had the good fortune to tear it up alongside em’. Go check out and keep up to date on their exploits at the links below – S23